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Tabula Sonora 0.1.0
A native C++20 implementation of the Roland Sound Canvas VA synth voice
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A finished render. More...
#include <tabulasonora/render_options.hpp>
Public Attributes | |
| std::vector< float > | left |
| std::vector< float > | right |
| int | sample_rate = NoteRenderer::sample_rate |
| int | note_count = 0 |
| How many notes actually rendered. | |
| float | peak = 0.0F |
| Peak absolute sample across both channels, after the output gain. | |
A finished render.
| std::vector<float> ts::RenderResult::left |
| std::vector<float> ts::RenderResult::right |
| int ts::RenderResult::sample_rate = NoteRenderer::sample_rate |
| int ts::RenderResult::note_count = 0 |
How many notes actually rendered.
| float ts::RenderResult::peak = 0.0F |
Peak absolute sample across both channels, after the output gain.